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A* Search Algorithm
AdvancedA best-first search algorithm that finds the shortest path using heuristics. Combines Dijkstra's algorithm and greedy best-first search using f(n) = g(n) + h(n). Widely used in games, robotics, and GPS navigation for efficient pathfinding.
Kruskal's Algorithm
AdvancedFinds the Minimum Spanning Tree (MST) of a weighted undirected graph. Uses a greedy approach by sorting edges by weight and adding them if they don't create a cycle. Employs Union-Find for efficient cycle detection. Essential for network design and clustering.
Prim's Algorithm
IntermediateFinds the Minimum Spanning Tree (MST) by growing a tree from a starting vertex. Always adds the minimum weight edge connecting a vertex in the tree to one outside. Uses a priority queue for efficient edge selection. Ideal for dense graphs.
Topological Sort
IntermediateOrders vertices of a Directed Acyclic Graph (DAG) such that for every edge uâv, u comes before v. Uses DFS-based approach. Essential for dependency resolution, build systems, and course scheduling.
PageRank
AdvancedGoogle's algorithm for ranking web pages by link structure. Computes importance scores iteratively.
Cycle Detection (Floyd's Algorithm)
IntermediateAlso known as the 'tortoise and hare' algorithm, this elegant technique detects cycles in linked lists or sequences using O(1) space. Uses two pointers moving at different speedsâif there's a cycle, they will eventually meet. Essential for detecting infinite loops, analyzing graph structures, and validating data integrity.
Bellman-Ford Algorithm
AdvancedSingle-source shortest path algorithm that handles negative weights and detects negative cycles. Relaxes all edges V-1 times to guarantee correct distances even with negative weights. Essential for currency arbitrage detection, network routing with varied costs, and situations where Dijkstra's algorithm fails. Trades speed for flexibility.
Floyd-Warshall Algorithm
AdvancedAll-pairs shortest path algorithm that computes distances between every pair of vertices in O(V³) time. Uses dynamic programming with elegant three-line core logic. Handles negative weights and provides transitive closure. Ideal for dense graphs, network analysis, and when all pairwise distances are needed.
Kruskal's MST Algorithm
IntermediateGreedy algorithm that builds a minimum spanning tree by adding edges in order of increasing weight, using union-find to avoid cycles. Efficient for sparse graphs with time complexity O(E log E). Applications include network design, clustering, approximation algorithms, and understanding greedy correctness proofs.
Prim's MST Algorithm
IntermediateGreedy algorithm that grows a minimum spanning tree by repeatedly adding the cheapest edge connecting the tree to a new vertex. Uses a priority queue for efficiency with O(E log V) time. Preferred for dense graphs and real-time applications like network broadcasting and circuit design.
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