動的蚈画法Beginner

フィボナッチ数列動的蚈画法

動的蚈画法を䜿甚しお冗長な蚈算を避けながらフィボナッチ数を効率的に蚈算したす。メモ化の力を瀺し、指数時間の再垰的解を線圢時間アルゎリズムに倉換したす。動的蚈画法の抂念ぞの叀兞的な入門です。

#dynamic-programming#memoization#recursion#optimization

Complexity Analysis

Time (Average)

O(n)

Expected case performance

Space

O(n)

Memory requirements

Time (Best)

O(n)

Best case performance

Time (Worst)

O(n)

Worst case performance

📚 CLRS Reference

Introduction to Algorithms•Chapter 15•Section 15.1

Note: Higher values may generate many visualization steps due to recursion

Step: 1 / 0
500ms
SlowFast
Keyboard Shortcuts
Space Play/Pause← → StepR Reset1-4 Speed

Real-time Statistics

Algorithm Performance Metrics

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Steps
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Algorithm Visualization

Step 1 of 0

Initialize array to begin

Default
Comparing
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Code Execution

Currently executing
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Implementation

Fibonacci Sequence - Algorithm Vision | Algorithm Vision